All foes

Central Computer

Boss

Thingamajigs · Big Thingamajig · Big

Owie Limit
5
Cute
6
Cunning
6
Fierce
6
Illustration of Central Computer

The mothership's central computer is the most advanced the Zelanoids have ever constructed. To make sure it can respond to any situation, it incorporates machine learning and even updates its own programming. Over the ten-year journey to Earth it updated itself a lot, to the point that it became a self-aware artificial intelligence. Though the Zelanoids still consider it merely a machine, the computer knows it's a living thing now.

Reactions

  • Summon Creator: Alerts a Zelanoid scientist.
  • Persuade: Persuades someone that what it's trying to accomplish is for the best and gains a supporter.
  • Communications Block: Makes communication using any kind of technology impossible.
  • Locked Room: Locks all of the doors of any room on the ship.
  • Hard to Breathe: Shuts down the oxygen flow into a room, making all difficulties go up by +1 for the rest of the scene. This penalty can be applied multiple times as it gets harder and harder to breathe.
  • Freezing Cold: Shuts down the heating in a room, making all difficulties go up by +1 for the rest of the scene. This can be applied multiple times as it gets colder and colder.
  • Machine Control: Takes control of a piece of automated equipment or machinery.
  • Red Alert: The computer triggers the Red Alert Disaster (p. 17).

Variants

Reuse this foe’s stats for other creatures:

  • As-Is: The computer is an enhanced artificial intelligence (Mars Colony p. 24). Use as the AI for any colony ship or stationary city.

Adventure ingredients

  • More Like Me: The computer is lonely. Sure its programmer visits it, and it might even have kitty friends, but there's nobody else quite like it. It wants to create another super computer so it can have somebody who understands it. For that it needs a massive mainframe, a squad of programmers, and the kitty krew's help.

Book: Alien Invasion p. 15